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Global Game Jam 2015 (Part I)

It's 10pm on Friday night and I'm sat in the computer lab in ECS at the University of Southampton. My mind is racing, full of what needs to be done and what I have to do; it's hard not to feel a little overwhelmed. No, this isn't some desperate slog in the last chance saloon to make a university assignment deadline. Earlier this year I signed up to take part in the Global Game Jam 2015.

I'd never written a computer game before, and the opportunity to get stuck in and work with others to ... Read more

Posted by Matt Spraggs at 00:27, 31 January 2015

Edited at 08:12, 19 March 2015

Labels: C++; Gaming; SDL